Cauldron of Eternity & The Furnace - Dec 16, 2021


Buckle up, bucketload of changes this time around.

Visit the Steam page to wishlist Nefarium and join my Discord server to leave feedback!


Cauldron of Eternity and the Furnace have been added.

Potions have been completely revamped. We now have a more Souls-like approach.

Potions and Flasks

  • Only one type of "flask" can be equipped and used in a dungeon run
  • Potion cooldown has been lowered to 2 seconds
  • Flasks are upgradeable and the contents are switchable to another one outside the dungeon
  • Base flask has 5 charges. This can be upgraded to 10 with Crystals and coins
  • Flask charges reset to maximum on a bonfire, inside and outside the dungeon.

5 different types of Potions have been added this patch. These are:

Vitality - Increases Health by 25% per tier

Corruption - Increases Corruption by 25% per tier

Equilibrium - Increases Health & Corruption by 15% per tier

Stoneskin - Increases Health by 15% and reduces damage taken by 10% per rank for 10 seconds

Bloodlust - Increases Corruption by 15% and increases damage by 10% per rank for 10 seconds

Note: Always open to suggestions for new potions, passives, and abilities

Crystals

  • 5 new Crystals with different rarities have been added to the game and the drop tables
  • Crystals can be used to upgrade flasks to hold more charges
  • Some Crystals will likely be required to upgrade some potions in the future

Furnace

  • Furnace can be used to upgrade ores and crystals into higher rarities. 3 of any rarity yields 1 of the next rarity. This as of now doesn't require any blacksmith levels but it might in the future

Other

  • Bonfires in the dungeon will now go out after one use. The town bonfire will always remain.
  • Leveling up has a text added to it on top of the player
  • A small text has been added that appears on top of the player like health gain for corruption gain 
  • Small particles have been added to fires throughout the game
  • Reaper and Angel gloves now cover the hand too (graphics)
  • Moving right after basic attacking no longer shows the player as "skating", the legs should move properly now
  • Death animations have once again been added to Urud and Necromage
  • Wind Slash has been renamed to Swift Strike
  • Monster health bars now disappear rapidly upon death
  • Maximum camera zoom has been decreased
  • Some fog has been added to the dungeon, making it darker
  • A Passive list has been added along with a new tab to the Attributes screen that shows current attuned passives
  • Cost text font on abilities has been increased
  • Drops from monsters are now rarer (bosses are unaffected)
  • Game now pauses when ESC menu is open
  • Reviving is disabled. Dying in a dungeon means the player must go back to town. - EXPERIMENTAL
  • Using the mouse wheel to move the Orb of Celestials interface will no longer make the camera zoom in or out
  • Mouse wheel scroll sensitivity of Orb of Celestials interface has been increased
  •  Potions are no longer useable at max resources

Files

Nefarium NS.zip 179 MB
Dec 15, 2021

Get Nefarium

Download NowName your own price

Leave a comment

Log in with itch.io to leave a comment.